In this grasshopper tutorial, I will model an Islamic star pattern and show you how you can make it parametric! First, we will use the polygons in contact method to mode the grid and then we make the patterns.
If you are new and want to get started with the tutorials you can watch this introduction video to learn about the tips and tricks you can use to make the Grasshopper Canvas easier to work with! you can also download the Bifocals plugin to see the component name on the top and learn easier!
In this Rhino Grasshopper tutorial, I will show you how you can panel a surface with lunchbox. First I will show you how to make different surfaces in Rhino with 5 different techniques and then I will show you how to panel them. These 5 short tutorials will help you learn Lunchbox for grasshopper easier!
In this video, we will model the Truchet tiles in Grasshopper. First, we will take a look at the tiles and how Truchet tiles work. Then we will use dispatch to produce two sets of square cells. We will simply draw arcs from the midpoint of the edges to form the pattern.
In this Rhino Grasshopper tutorial, I will model something similar to the ONE Teahouse / MINAX Architects. First, we will define a box and a sphere. Then we will scale NU the sphere so we can control the shape. If we divide the surface of the scaled Sphere into points, Project these points on to the Box and connect them we will have a series of parametric lines which we can finally turn them into a box.
In this Grasshopper tutorial, I will model a parametric bench by using three different sections and a curve as the bench’s rail. First I will orient the sections on the rail and then I will sweep to produce the results. In the end, we will make the sections with per frames.
What is Grasshopper3d? With our Rhino Grasshopper Tutorials, you can learn Grasshopper faster and easier! Learning to think parametrically is a hard-won skill, we will help you!
In this tutorial, I will show how easily you can use series to produce parametric geometries. First we will talk about the inputs of the Series tool and then we will use it to deform a set of points parametrically.
In this Grasshopper tutorial, we will study the Koch snowflake Fractal Pattern and how we can model it from scratch. First, we study how the pattern is made and then we will use an equilateral triangle, explode it to its segments and make another equilateral triangle on the mid part of its edges.
In this Grasshopper Tutorial, We will model an Optical illusion Pattern based on a Jonathan Harris Video. First, we will model the curves by simply making a polar array of lines and then deform them by using the Maelstrom Component in Grasshopper. Then we will use the Bezier Span curve tool to produce a span between the main curves and control the tangents.
In this grasshopper tutorial, I will talk about the Import PDB tool and how you can use it to visualize a protein file. First, we download the PDB file from the www.rcsb.org website. After that, you can import the PDB file in grasshopper and use the atom data to visualize the protein.
In this Rhino Grasshopper Tutorial, we are going to model a Parametric Reuleaux Triangle and make a pattern by dividing the edges, connecting the points based on relative paths and produce a new pattern by changing the polygon, division number & other parameters which define the geometry.
In this video tutorial, I will show how you can use sine or cosine tool to produce parametric curves in grasshopper. First we will do a bit of research about the sine curve and then we will use the combination of sine and cosine to produce advanced curves.
In this video tutorial, I will show you how you can use the Voronoi3d tool and how you can use it to produce Voronoi cells on a 3d NURBS model. You can easily produce 3d voronoi cells in grasshopper with the Voronoi3d tool and random distributed points.
In this Grasshopper tutorial we will use the Box Morph tool to morph a 3d module from the xy plane into a surface. By using the box morph technique you can design any complicated module and then morph with into your desired NURBS surface.
In this Rhino Grasshopper Tutorial, we will use the Delaunay Mesh component to model different smooth meshes. First, we will define random points and connect them bt Delaunay mesh and then by using the Weaverbird plugin, we will smooth the final result.
In this Video tutorial, I will explain how you can use the Bend Deform component in grasshopper. You can easily bend geometry with this tool. First we will use a simple Arc SED tool to produce the arc and then we will bend a box with the Bend Deform tool.
In this rhino Grasshopper Tutorial, we will model something similar to the Pencil Office facade. First, we will draw a simple line which will define the height of the facade and then by using evaluate curve and graph mapper divide the line with a non-linear distribution. In the end, we will talk about the “Relative Item” component and how it can help us connect the point together.
In this tutorial, we will use the point attractor technique to model a parametric wall. first, we will define the base surface and study how we can use point attractors to produce a wavy surface. Then we will make a solid and use contour to finalize the parametric wall.
In this metaball Grasshopper tutorial, I will teach you how you can produce a freeform column model that merge together and form a metaball. First, we will produce the point charges and then based on a profile curve we will produce the metaball curves.
In this Video tutorial, I will explain how you can use the Octree component in grasshopper. You can easily make a parametric octree with random points and then use the random reduce component to delete the boxes which are created by octree.
In this Contour Table tutorial, I will show you how easy you can model a table from a base surface and then contour it to produce the solids. You can deform the table with cage edit to make some deformation on the main model.
In this Grasshopper tutorial, we are going to model a kinetic clock (Solstice) from scratch. First, we will define the constraints and how they affect the overall changing shape and then we will model the baselines in Grasshopper so we can change the shape of the clock and make it a kinetic art!